Article Just How Good is the DualShock 4? Hands On With the New PS4 Controller USGamer spends some time with Sony's new DualShock for PlayStation 4. Oct. 29, 2013 Mike Williams
Article Is The PS4 Ready For Launch? Sony's PlayStation 4 is coming in a few weeks. Is it ready for this holiday season? Oct. 27, 2013 Mike Williams
Article Is The Xbox One Ready for Launch? The number of delayed Xbox One features cast doubt on if Microsoft is truly ready to launch this year. Oct. 25, 2013 Mike Williams
Article Batman: Who's Who in Arkham Origins We take a look at the comic origins of Batman's villainous supporting cast. Oct. 25, 2013 Mike Williams
Article Need for Speed Rivals' All-Drive Makes Online Less "Scary" Need for Speed executive producer Marcus Nilsson talks Rivals' online mode, next-gen consoles, and the second-screen. Oct. 21, 2013 Mike Williams
Article Need for Speed Rivals Producer: Racing Genre "Needs Innovation" Need for Speed executive producer Marcus Nilsson believes the racing genre should "get its act together" and start innovating. Oct. 21, 2013 Mike Williams
Review Just Dance 2014 Review Ubisoft creates a game that embodies everything about pop music in one cohesive package. Oct. 17, 2013 Mike Williams
Article How to Be a Pixel Artist... for Shovel Knight Yacht Club Games' Nick Wozniak talks about the ins-and-outs of creating pixel art. Oct. 16, 2013 Mike Williams
Review Soundodger+ Review Adult Swim Games and Studio Bean take us on a journey into musical bullet hell. Oct. 16, 2013 Mike Williams
Review Beyond: Two Souls Review Quantic Dream's latest aims to take interactive storytelling to the next level, but it falters. Oct. 14, 2013 Mike Williams
News Assassin's Creed IV Director Wants Series to Go to Egypt Assassin's Creed IV's Ashraf Ismail wants to see the series jump to ancient Egypt Oct. 11, 2013 Mike Williams
Review Disgaea D2 Review Disgaea D2 is a great entry in the series, but it feels a bit stuck in Nippon Ichi's comfort zone. Oct. 7, 2013 Mike Williams
Review Grand Theft Auto V Review Most anticipated game of the year? Most anticipated game of this generation? We can argue over that. But what we all want to know is - just how good is Rockstar's long-awaited blockbuster? Oct. 4, 2013 Mike Williams
Article GTA V Makes Me Want PS4 and Xbox One Right Now The open-world fun of GTA V calls for a feature not found on current-gen consoles. Oct. 4, 2013 Mike Williams
Article Making Sense of Valve’s Steam Living Room What is Valve's real focus for SteamOS, Steam Machines, and the Steam Controller? Sept. 30, 2013 Mike Williams
Article What is Valve announcing next week? Valve's new announcement is looking to bring Steam into our living rooms. Is it the Steam Box, or something else? Sept. 21, 2013 Mike Williams
Article End of an Age: The Unfortunate Side Effect of Online Games With Warhammer Online and Toontown Online ending, a big problem with online experiences begins to take shape. Sept. 20, 2013 Mike Williams
Article Adult Swim Brings "Marketing Muscle" to Great Indie Games Volgarr the Viking is Adult Swim Games' latest game on Steam. How did a TV company become a game publisher? Sept. 15, 2013 Mike Williams
Article Ubisoft Uses Digital-Only to Explore New Horizons Child of Light, Valiant Hearts, and AC: Liberation HD show the company isn't afraid to play around with small titles. Sept. 10, 2013 Mike Williams
Review Wonderful 101 Review Platinum Game's latest for Nintendo's Wii U falters a bit due to its platform of choice. Sept. 10, 2013 Mike Williams
News Mods and The PC Gaming Master Race PC developers talk modding and server-side gaming at the PC Gaming World Congress. Sept. 7, 2013 Mike Williams
Article Final Fantasy XIV’s Yoshida: PVP Creates a “Real, Living Economy” In a post-launch interview, Mike talks with Naoki Yoshida about PVP, evolving Final Fantasy design, and bringing the East and West together. Sept. 6, 2013 Mike Williams
Article Can an Inquisition Save Dragon Age? Bioware released a great deal of info about the newest Dragon Age at PAX. Will it be enough to save the series? Sept. 6, 2013 Mike Williams
Review Killer Is Dead Review Mike makes his first jump into the world of Suda 51. It's not a pleasant jump. Aug. 30, 2013 Mike Williams
News Elder Scrolls Online Dev Doesn't Want You to Pay Two Subscription Fees Bethesda trying to free Elder Scrolls Online from the Xbox Live and PlayStation Plus paywalls. Aug. 27, 2013 Mike Williams
Article Sony's Crossplatform Strategy Brings New Hope to The Vita Sony helps the Vita come back with its cross-platform indie strategy. Aug. 22, 2013 Mike Williams
Review Splinter Cell: Blacklist Review Sam Fisher returns in a brand-new Splinter Cell, but Sam's choices are secondary to your choices. Aug. 20, 2013 Mike Williams
Article Lego Prototypes, Tiny Horses, and Neil Gaiman The Odd Gentlemen's Matt Korba talks about Wayward Manor and the team's "true collaboration" with Neil Gaiman. Aug. 19, 2013 Mike Williams
Article Project Phoenix Focuses on Story, Not Graphics or DLC Do you hate DLC? So does Project Phoenix director Hiroaki Yura. We chat about the Kickstarted rebirth of JRPGs. Aug. 16, 2013 Mike Williams
Article Diplomatic Relations: Helping New Civ V Players Join a Brave New World We chat with Firaxis about keeping the gates open for new players with the newest Civilization V expansion. Aug. 7, 2013 Mike Williams
News Neil Gaiman is Making a Video Game Why? Because he wants to and no one's going to stop him. Except maybe capitalism. July 26, 2013 Mike Williams
Article 5 Lives Has Five Days to Kickstart Satellite Reign We talk to 5 Lives Studios' Mike Diskett and Chris Conte about bypassing corporations to make a game about attacking corporations. July 24, 2013 Mike Williams
News MercurySteam Not Developing Next Castlevania Castlevania: Lords of Shadow 2 will be the studio's swan song on the series. July 22, 2013 Mike Williams
News Tribes: Ascend shelved, Hi-Rez focusing on Smite The game will continue to exist, but Hi-Rez Studios no longer has major updates planned. Fans aren't happy. July 12, 2013 Mike Williams
News Sega and Sony Almost Teamed Up on a Console Sega of America's former CEO details the system that almost happened. July 12, 2013 Mike Williams
Article Living With the Backlog Discounts and sales mean gamers are getting more bang for their buck. How do you handle your growing collection? July 9, 2013 Mike Williams
Article Farewell, Wii Vitality Sensor: Four Peripherals That Shouldn't Have Been Released With the Wii Vitality Sensor dead and buried, we look at four devices that should have never reached consumers. July 6, 2013 Mike Williams
Article Super-Charging Your Super-Heroes: DC Universe Online comes to PS4 We chat with DC Universe Online producer Larry Liberty about bringing free-to-play heroes to PlayStation 4. July 5, 2013 Mike Williams
Article Kickstarting Reality: Broken Age Shows Players the Reality of Game Development Double Fine's trials and tribulations with Broken Age aren't isolated incidents in the game industry. July 5, 2013 Mike Williams
Article It's Time to Face the News: Microsoft's Image Problem Microsoft is in dire need of someone who will represent them in the court of public opinion. July 1, 2013 Mike Williams
Article What Does "Final Fantasy" Mean to You? We look back in series history and see how we ended up with an action RPG as the franchise's latest. June 27, 2013 Mike Williams
Article EVE Online: If You Love It, CCP Has You Covered We talk to CCP CEO Hilmar Petursson about not screwing up EVE Online June 26, 2013 Mike Williams
Article Dance Yourself to Death With Crypt of the Necrodancer Have you ever danced with the devil in the pale moonlight? We talk with programmer Ryan Clark about his music-based roguelike. June 26, 2013 Mike Williams
Article Next-Generation Graphics: It's All in the Details Screenshots and grainy YouTube videos don't paint the best picture of some great-looking games. June 17, 2013 Mike Williams
Article Our E3 2013 Hopes and Dreams The team here at USgamer let you in on our most anticipated titles of E3 2013. June 11, 2013 Mike Williams