Forget about Bethesda Game Studios’ last two classics. You should be giving Fallout 76 a second chance ahead of the launch of BGS' newest open-world behemoth.
The Metroid franchise has never been too cheery, but GBA’s sole new Metroid entry cranked the spook factor up to eleven. 21 years later, it still unnerves us.
Mario + Rabbids: Sparks of Hope has reminded us of all the potential out there for the Mario franchise outside well-trodden sports games and safe spinoffs.
As much as I loved being spooked aboard the USG Ishimura, playing through Dead Space 2 over a decade later is more engrossing and fun than I remembered.
The next Assassin’s Creed entry is a golden opportunity to turn the franchise’s signature assassinations into more flexible and memorable sequences a la Hitman.
For someone tired of MOBA-like map design in modern FPS titles, Infinity Ward’s penchant for open areas and secondary routes in Modern Warfare 2 is perfect.
Kratos’ first story arc spans more than three games, but Sony refuses to unearth the God of War PSP titles for players who want the full trip down memory lane.
GTA 6 must check many boxes to meet high fan expectations, but from what we know about Rockstar Games and Take-Two... it has a chance of living up to the hype.
CD Projekt Red hates bureaucracy as much as the rest of us, and made sure to include that in Blood and Wine by honoring a side-splitting animated film.
As we await Diablo 4 and prepare for the imminent launch of Immortal, let’s discuss why Diablo 3’s cartoony visual style faced criticism but ultimately prevailed.