Article 52 Quotes and Stats That Defined Video Games in 2020 THIS WEEK IN BUSINESS | "'Ready when it's done' is not just a phrase, it's something we live by" Dec. 18, 2020 Brendan Sinclair
Article Why You Should be Skeptical of Rosy Video Game Industry Numbers THIS WEEK IN BUSINESS | In the absence of very successful people saying very silly things, this week's column is (almost) all about the numbers Dec. 12, 2020 Brendan Sinclair
Article The New Console Generation is Finally Upon Us THIS WEEK IN BUSINESS | The Xbox Series X|S and PS5 offer two competing visions for the future. Nov. 6, 2020 Brendan Sinclair
Article PS5 and Xbox Series X Upgrades Have Become a Land of Confusion THIS WEEK IN BUSINESS | Backward compatibility was nice and simple, then Microsoft had to go and do something people would like. Aug. 28, 2020 Brendan Sinclair
Article The Ups and Downs of Tim Sweeney’s DICE Keynote THIS WEEK IN BUSINESS | Epic Games CEO Tim Sweeney delivers mixed messages in a DICE keynote roller coaster. Feb. 14, 2020 Brendan Sinclair
Article Grand Theft Auto will be fine without Dan Houser THIS WEEK IN BUSINESS | Rockstar is losing one of its rock star co-founders, but the band will play on Feb. 7, 2020 Brendan Sinclair
Review Guided Fate Paradox Review: A Fine Game and a Crushing Disappointment Nippon Ichi's latest roguelike seems great, until you stack it against its predecessor. May 10, 2019 Brendan Sinclair
Article Opinion: Capcom Has Elevated Trolling Fans to an Artform Even the company's annual investor report seems designed to alienate its fanbase. Oct. 25, 2013 Brendan Sinclair
Article PC players left behind by Dear Esther dev Why PS4-exclusive Everybody's Gone to the Rapture isn't planned for other platforms, and why that's a good thing Aug. 22, 2013 Brendan Sinclair
Article Pikmin 3 is the Greatest War Game I've Ever Played The psychologically harrowing subtext of the cutest Wii U game yet Aug. 8, 2013 Brendan Sinclair
Article What's the Deal With Earthbound? Brendan Sinclair never played it, but yesterday's Wii U release gave him a good reason to fix that July 19, 2013 Brendan Sinclair
Article Choose Your Own Significance The Novelist will mean different things to different people; former AAA dev Kent Hudson is hoping it means creative freedom July 13, 2013 Brendan Sinclair
Article Wrestling with Next-Gen Emotions What do Shinji Mikami, David Cage, and Bobby Kotick have in common? The notion that storytelling is a technical hurdle as much as a creative one July 9, 2013 Brendan Sinclair
Article The Crimson Dragon Playbook The director of the Xbox One-exclusive Panzer Dragoon follow-up is too busy making games to waste time lamenting setbacks and challenges. July 1, 2013 Brendan Sinclair
Article Merely Wires and Lights in a Box 55 years later, Edward R. Murrow's cautionary address for a growing medium is still relevant June 29, 2013 Brendan Sinclair
Article Top 10 Pride-Swallowing Moments in Gaming History Microsoft's Xbox One reversal has us reflecting on some of the medium's biggest blunders, reversals, and retractions. June 28, 2013 Brendan Sinclair
Article The Complicated Legacy of Penny Arcade Whether you love or hate Mike Krahulik and Jerry Holkins, you've probably got good reasons for it. June 26, 2013 Brendan Sinclair
Article I Wish Microsoft Kept Its Awful Xbox One Policies The quick reversal of anti-consumer policies is nice, but Microsoft and other companies are now likely to take the wrong lessons away from the debacle. June 20, 2013 Brendan Sinclair
Article Is There Such a Thing as Too Much Mario? Jeremy and Brendan attempt to disagree without resorting to personal attacks in USgamer's first Point/Counterpoint column. June 20, 2013 Brendan Sinclair
Article The Tetris Effect Some games have a habit of inserting themselves into your waking life; which ones have consumed you? June 19, 2013 Brendan Sinclair
Article The E3 2013 Prospectus Do you invest in gaming trends? Let our team of seasoned professionals tell you where to place your bets coming out of the big show. June 18, 2013 Brendan Sinclair
News Phantom Dust Creator Wants to Kickstart a Sequel Yukio Futatsugi is interested in crowdfunding a follow-up to his Xbox cult classic, but there are hurdles to clear June 15, 2013 Brendan Sinclair
Article Flying Laser Jesus and Gaming's Citizen Kane What does Florentine Renaissance art have to do with cultural acceptance and the industry's creative stagnation? June 11, 2013 Brendan Sinclair
Article Six Lies Take-Two Told Investors Marketing mistruths are so commonplace that some companies aren't even trying for plausibility any more June 10, 2013 Brendan Sinclair