Ascendant teaser shows one of many ways you will die
Ascendant, the first project from Hapa Games, has a new teaser trailer available below the break.
The side scrolling beat ‘em for PC will feature rather hard bosses who will frequently aid in the demise of payers through a "variety of means" in the game. In other words, prepare to die quite often.
Players will be faced with a new world each time they play, and the game utilizes a number roguelike elements such as permadeath and procedurally generated environments.
In the game, players take on the role of a demigod who invades a plane controlled by rivals who will "stop at nothing to eliminate you."
New weapons, spells, and Blessings will be discovered in each world, and by "learning how to survive in this brutal realm, you may have a small chance at winning." Yikes.
Here's a list of features:
- A New World Each Run: Each playthrough creates a new hazardous land for adventure. You will never know exactly what you’ll encounter in the next room, which hazards will be presented to you, what you will find in a chest, or even (in some cases) which boss you’ll be fighting next.
- A Brutal Struggle: The armies of your demigod rivals are ruthless and health recovery items are rare. When a foe cuts you with his sword, it hurts. If you slip into a pit of spikes, the blades leave deep wounds. If a bomb explodes nearby you will burn.
- Loot the Treasures of the Gods: The gods hid their ancient relics in secret caches scattered around the world. Discover unique weapons, spells, and Blessings that grant mighty powers. Double jump, choke your enemies with poisonous clouds, or jolt them to ashes with lightning. Equip and customize your Blessings to determine your own fate.
The game launches on May 6 for Linux, Mac and PC. It is currently up on Steam Greenlight.