Doom Eternal's composer won't work with id Software again after soundtrack was mixed without him
Composer Mick Gordon, best known for his work on 2016's Doom and the recently released Doom Eternal, has thrown doubt on his future with the series following controversial changes made in the mixing of Eternal's soundtrack.
Following the release of the OST - available in the Doom Eternal collector's edition - a number of fans and audiophiles took to social media to criticise its mixing. Twitter user @thatACDCguy first noted the discrepancy between the original BFG Division from Doom 2016 and the BFG 2020 remix on the Eternal soundtrack, comparing the differences in wavelengths between versions. For those without a golden ear, this means there is less dynamic range - the ratio between quiet and loud - resulting in instrumentation sounding too condensed.
"Mick Gordon is a far more talented audio engineer than me, it's not even close & that's what makes this especially frustrating," reads the tweet. "I expect much better from him. Again, the music itself is phenomenal, but this mix on the official soundtrack is frankly terrible."
In response, Gordon revealed he actually had little to do with the soundtrack's final release. "I didn't mix those and wouldn't have done that," he said on Twitter. "You'll be able to spot the small handful of tracks I mixed (Meathook, Command and Control, etc...)"
A comment from a few months ago reveals that Gordon knew of the changes being made prior to the soundtrack's release. “Fun Fact: All those stupid 'time signature changes' are a result of someone from marketing piecing this track together without any musical knowledge," Gordon wrote in a YouTube comment in February below a cover of one of his tracks.
While it isn't clear who had official say on the end result, Gordon told one fan that it isn't likely he'll work on the franchise again.