Upcoming Wolfenstein: Youngblood update will allow you to pause the game in offline mode
Machine Games will release an update for Wolfenstein: Youngblood this week, and once applied, you will be able to pause the game while in offline mode.
Patch 1.0.4 will be released later this week for Wolfenstein: Youngblood.
Along with the ability to pause the game while in offline mode, the patch will address issues players have encountered with achieving 100% game completion.
You can expect the patch to arrive on PC first, and a couple days later on PS4 and Xbox One. News on when to expect the Switch update will be provided at a later date.
The team also provided an early look at update 1.0.5, which address game difficulty and progression issues.
Patch notes for update 1.0.4 are below, along with the 1.05. preview.
Wolfenstein: Youngblood Update 1.0.4 Patch Notes
Gameplay - All Platforms
- Added ability to pause the game in OFFLINE mode only. Dev Note: Although we have tested this feature extensively, if you encounter any issues please let us know by submitting a support ticket.
- Removed the ability to open padlocked doors from the wrong side, as this was causing some issues with mission progression
- Client players will once again take normal damage from environmental explosions (fire extinguishers, fuel tanks, etc.)
- Players will now correctly be able to catch friendly and enemy grenades after taking the Grenade God upgrade
- Client players were having health and ammo fully restored in some circumstances after picking up a heavy weapon
- Uberhammer projectiles will now explode properly under all conditions
- Fixed an issue where one player could end up rotated in the wrong direction while interacting with elevator levers
Art and Graphics - All Platforms
- Improved the animation when viewing your sister opening Shared Life crates (eliminates teleporting)
- Fixed a variety of audio issues, including resolving audio dropouts after equipping the flashlight weapon upgrade on the Kugelgewehr
User Interface - All Platforms
- The Protohund marker for “Destroy the Protohund” and “Collect the Box” missions will no longer appear on the minimap when the mission is not set to active
- Opening the Journal while activating fast travel now interrupts fast travel. This corrects a variety of issues with loading and UI
Fixed a reticle issue that could cause your weapon crosshair in Wolfenstein: Youngblood to appear when playing the “classic” Wolfstone 3D arcade game in the Paris Catacombs - Corrected an issue that could cause “Call for Help” to not be available after using a Shared Life. “Call for Help” should now be available if the player is down but their sister is alive
- Fixed an issue when performing certain actions while opening the in-game options menu that could cause the camera to become permanently tilted
Xbox One
- Fixed an issue that was causing some players to create an Online game even though they chose the Offline option
Audio - All Platforms
- Fixed a variety of audio issues, including resolving audio dropouts after equipping the flashlight weapon upgrade on the Kugelgewehr
Online Co-op - All Platforms
- Fixed a network packet issue that could cause session disconnects when too many explosions occurred in co-op, resulting in players getting dropped from their co-op game
- Resolved crash that could happen with the Client in a co-op game used Crush, then immediately performed a melee attack on the enemy
PC
- Fixed the error message players would receive if their Steam Privacy settings were set to Friends Only. Note that your Steam profile must be set to Public in order to view Steam friends through the in-game invite menu
Miscellaneous Bug Fixes - All Platforms
- Enemies will no longer float in midair next to the walkways in Lab X
- The last used weapon was not being properly equipped when the player dropped a heavy weapon
- Resolved issue where enemies could become stuck floating during the “Lothar and Juju’s trap” mission
PC
- Changed “Could Not Write Crash Dump” error message to be more descriptive. Crash Dumps are files that contain information relating to a crash; this message would appear any time a crash occurred—which could occur for different reasons—and may have led to confusion that “Could Not Write Crash Dump” was a specific error. As these files tend to be large (~58mb) Crash Dump writing remains off by default. The new message gives explicit instructions on how to turn on Crash Dump writing should you choose to assist in diagnosing the cause of your crash
Update 1.0.5 Preview
Addresses various game difficulty and progression issues based on feedback:
- Additional checkpoints
- Difficulty adjustments across the board, especially in boss fights
- Addressing the feeling some players have expressed that some enemies feel like “bullet sponges”
- Adding additional ammo throughout the game
- An option to toggle enemy health bars on/off
- Making it easier to get 100% game completion