Monster Hunter World and Resident Evil 2 will both use Denuvo
Capcom has confirmed the use of Denuvo Anti-tamper with two of its most anticipated games on PC.
Monster Hunter World, and Resident Evil 2 are both going to be using Denuvo Anti-tamper DRM on PC. This can be clearly seen on the Steam pages for both games, much to the dismay of many.
The main function of Denuvo is that it prevents the game from being pirated, at least for a time. Depending on the version of Denuvo a publisher uses as well as other factors that vary based on the game, Denuvo's protection is sometimes broken a couple of weeks to a month after launch.
Typically, Denuvo does achieve its purpose in protecting against piracy in the crucial launch period. In some cases, publishers remove Denuvo from their games after that goal has been achieved.
One of the main points raised against the DRM is that its five PCs per day registration limit should not be in a product people paid for in the first place. There's also been talk about a performance hit some games suffer from as a result of using Denuvo.
Some believe it's responsible for Assassin's Creed Origins' poor CPU performance, something Ubisoft denied is true. The only public acknowledgement that Denuvo has caused performance problems was by Tekken producer Katsuhiro Harada in reference to a stutteing issue in Tekken 7.
Monster Hunter World is out August 9. Resident Evil 2 launches January 25.