Deckard Cain joins Heroes of the Storm roster: All talents and abilities
The last Horadrim, Deckard Cain, is joining the Heroes of the Storm roster as the 15th Support hero this month.
Deckard Cain is a decent healer with seriously strong area denial abilities - which his variety of talents only make better.
Activision Blizzard announced the new character at their PAXEast HotS panel, and dropped a spotlight breakdown video at the same time:
Deckard Cain Talents and abilities:
Primary abilities:
- Healing Potion
Deckard throws a Healing Potion on the ground that heals the first allied Hero that it comes into contact with for 230 health. Deckard have up to five potions active at any one time, meaning that they can be stacked in advance for burst healing.
- Horadric Cube
Deckard throws the Horadric Cube, which deals 80 damage to all enemies in its area and gives them Slowing for 40% for 1.75 seconds.
- Scroll of Sealing
Deckard unfurls an enchanted scroll, which forms a triangle that deals 150 damage to enemies inside and Roots them for 1.5 seconds.
Heroic Abilities:
- Lorenado
Vector Targeting Create a swirling Lorenado that travels in the targeted direction, continually knocking away enemies that come into contact with it.
- Stay Awhile and Listen
After 1 second, Channel for 3 seconds, putting enemy Heroes in front of Deckard to Sleep while Channeling, and for 2 seconds after. Enemies can only be put to Sleep once per cast, and Sleep's effects end instantly if they take damage.
Hero Trait:
- Fortitude of the Faithful
When Deckard is near at least one other allied Hero, he gains 10 armour and his Basic Abilities recharge 50% faster.
Deckard Cain Talents:
- Ancient Blessings
- Super Healing Potion
- Potion of Revival
- Bottomless Flasks
- Sapphire
- Ruby
- Emerald
- Perfect Gems
- Respect the Elderly
- Morenados!
Deckard can activate Fortitude of the Faithful to give him and all nearby allies an Ancient Blessing for eight seconds. Their basic attacks deal an additional 133 damage and heal 200 per enemy hero hit.
Healing Potions heal more after a duration
Healing Potions heal in an area
Healing Potions can recharge after they have been used
When activated the next cast of Horadric Cube Slows by 70% for 1.75 seconds.
When activated the next cast of Horadric Cube causes three Lesser Healing Potions to spawn from each enemy hero hit. These potions heal for 417 and last for 10 seconds.
When activated the next cast of Horadric Cube reduces enemy healing received by 75% for four seconds.
Reduce the cooldown of Gems by 25 seconds and the Horadric Cube by five seconds.
Stay Awhile and Listen Silences and Blinds
Hitting Heroes reduces the Cooldown for Lorenado.