Skip to main content

Move to Atari made Ghostbusters "more creepy"

The VG247 logo in white on a red background
Image credit: VG247

ghostbustersa2.jpg

According to this CVG story, shifting from Sierra to Atari gave Terminal Reality some time to work on Ghostbusters' scares. Spooky.

"We added some more creepy elements, a couple of more puzzle elements... we feel that the combat is in a very solid spot," said Terminal Reality's Drew Haworth, speaking in London today.

"[The move to Atari] allowed us to go back and tweak and see 'oh, this experience would be enhanced here by adding more scares, more cooldown areas... - pacing basically. We also upgraded some of the in-game cinematics."

Game's out next June. More through there.

Read this next