Skip to main content

Dyack talks co-op and history of Too Human

The VG247 logo in white on a red background
Image credit: VG247

toohuman12.jpg

Denis Dyack's told GamerScoreBlog that trimming co-op down from four to two players in action-RPG Too Human was necessary because with the original amount it was simply too hectic on-screen.

Fair enough. Dyack also reveals why the game's actually called Too Human. It's all about powering up to beat bigger bad guys, apparently.

Video after the link.

This article contained embedded media which can no longer be displayed.

Read this next