Skip to main content

1UP: Mirror's Edge combat still not fluid

The VG247 logo in white on a red background
Image credit: VG247

1UP has had a look at DICE's Mirror's Edge, and although they loved all the running and jumping in parkour fashion, they felt the combat still needed a lot of work.

"But, what's not so fluid right now is the combat. While it's great fun to run towards enemies and either run off a wall and execute a jump kick to the coconut, or a slide kick right to the picnic basket, standard punching feels a little sloppy and almost out of place," says the piece.

"And unfortunately, that's what you'll have to resort to using in some cases when you fail to perform a disarm move, because you have to wait another few seconds before the disarm option becomes available. Still, we're encouraged by the fact that hand-to-hand combat isn't a necessity in Mirror's Edge, and that Faith can get along just fine using her crazy acrobatic skills to evade enemies."

Full thing through the link.

By Mike Bowden

Read this next