Watch Dogs 2 development wouldn't take as long as original, says Morin
Watch Dogs 2 isn't actually a thing yet, according to creative director Jonathan Morin, but if it was he feels it wouldn't take as long to make as the original.
It follows these brand new Watch Dogs screens, and Stace Harman's Watch Dogs preview. We've even got a nine-minute video of the game's multiplayer in action.
Now, speaking with Eurogamer, Morin said, "Right now there is no such thing as a Watch Dogs 2," and added that if a sequel were to happen, development time wouldn't be as long as the original.
"It's certainly not going to be the same amount of time if we ever embark on such a journey," he went on. "A big part of it was defining whatever Watch Dogs is. Once you have that starting point, then what becomes interesting is what players want more of - what comes next?"
"Especially with the delay we have just been really concentrating on getting it [the original Watch Dogs] launched. After that we'll see where it goes - I think Ubisoft is showing more and more that they're willing to take the time for it to be right."
When asked what it would take for a sequel to happen, Mornin declined to explain, but replied, "I think we're in a pretty good shape. I certainly like the idea of going deeper in the thematics - the hyperconnectivity and hacking in an entire city, controlling a city, monitoring everyone.
"There's stuff we discovered by making Watch Dogs that are interesting to pursue. But it's up to players. [And] for me right now - it's vacation."
Watch Dogs is out on May 27 for PC, PS3, PS4, Xbox 360, Xbox One and is still slated for Wii U this year.