Freedom Wars being developed by three teams, as Dimps and God Eater studio confirmed for project
Freedom Wars was revealed for PS Vita quite a while back by Sony. At the time Sony Japan Studio was confirmed as lead developer, but now it has two other studios helping out.
The details come from this week's issue of Famitsu, as reported on by Polygon.
Freedom Wars development is being aided by Sonic 4 studio DIMPS and creators of the God Eater series Shift. Sony producer Junichi Yoshizawa shed light on how the collaboration came about. He said, "It's kind of a long story. This has always been a dream of mine, but as someone involved with entertainment, I've always wanted to start a real sensation. My company's tasked me with producing an original game that will promote hardware sales, so I looked for people that would help satisfy both motivations of mine."
He contacted Shift to talk multiplayer, seeing as God Eater seems to have good handle on that department already. The concept of Panopticon city-states was then born, allowing players of any skill level to jump into the action and help each other out, or engage in eight-player battles.
Shift game designer Toshiyuki Yasui, added, "We haven't announced details yet, but in this game, every prefecture in Japan is assigned a city called a Panopticon. You have these city-state battles going on, with (for example) people fighting for points in the Kanagawa and Kagoshima Panopticons. You can join in just for a bit in a really approachable manner, or you can go for a more long-span approach, join a battle where a victor's declared once per day."
Yoshizawa elaborated, "People play games in a multitude of ways nowadays. Some people break out a smartphone game if they're just taking a train to the next station, and some people play for a whole hour. So I wanted a way you could play for assorted spans of time, whether it's a minute, ten minutes or an hour."
Did you miss the Freedom Wars trailer? If so, check it out through the link.