Zelda: if we keep the series traditional we can't make something new, says Aonuma
The Legend of Zelda producer Eiji Aonuma has responded to claims that he is "tired" of the Zelda series, and expanding on the same format with each iteration. He's not tired at all, but has admitted that changes do need to be made
Speaking with 4Gamer, Aonuma was asked to comment on reports that suggest he has grown tired of the Zelda series. It seems he had been misquoted or mistranslated on the matter.
“I see,” he replied laughing. “When I say I’m tired, I’m not talking about making Zelda, but rather, the same constituent that has been used to make Zelda up until now. While on the subject, in regard to how we’ve always done things the traditional way until now: ‘Why does it have to be traditional?’ That’s the question I’ve been asking myself.”
“If we don’t change that, we can’t make something new," he added. "We’re slightly approaching The Legend of Zelda: A Link Between Worlds with that mindset, and also the next Zelda title, which we intend to continue changing. However, this brings us to the topic, ‘Exactly what is The Legend of Zelda about?
“Something that is ‘traditional’ is in a sense often something that copies previous works, so if you continue doing that, it gradually takes away from its uniqueness. So we’re currently working on making those parts more and more unique.”
“So, by no means, am I tired of it. Rather, the more we change it, the more I get fired up. Having someone think ‘Huh? Is this Zelda?!’ at first, then ‘Oh, it is Zelda,’ is what we’re going for. Something that wouldn’t make it matter whether Link or Princess Zelda appear in it or not. Something where it wouldn’t even matter if Zelda is actually a princess, or not.”
The Legend of Zelda: A Link Between Worlds hits Nintendo 3DS on November 22 in the States.
Via Siliconera.