Frostbite gives Need for Speed: The Run a more detailed, cinematic environment
Sony has posted a video featuring Need for Speed:The Run executive producer Jason DeLong showing the PS Blog how the Frostbite engine provides a more cinematic experience to the game. The video, which is posted below, also shows a play-session featuring cars speeding down Independence Pass in Colorado, which was also shown during EA's gamescom presser. Other terrains are shown as well, and DeLong also discusses how the development went about incorporating the route players will take in the game. Game's out in November.